I already posted this project once, however I was able to improve the chocolate simulation. My goal on this FLIP Sim was to make the hard shell and the liquid chocolate as a single simulation which interacted with eachother.
After trying everything I knew by the time and still not being able to achieve the desired result, I asked Oleksandr Merlenko for some tips on this effect and he was kind enough to provide me some information, and it finally worked (thanks a lot, Oleksandr)
Fluid Adhesion
Adding fluid adhesion and animating it's paramenters was the key to make this effect work.
Before & After
In the first version of this project, the chocolate shell was a separeted geometry without any real interaction to the fluid.
Chocolate Shell
The current version has a more organic and realistic chocolate shell.
Inside Houdini
Solo Production:
Lucas Bernardino
Tools:
Houdini, Redshift & After Effects